macro ATK "petcom_all defensive$$petcom_all goto" The orders are attack, follow, stay, and goto.Ĭreating a macro to give orders requires that the action happen after the stance. We know the stances, aggressive, defensive, passive. I'm going to assume you know how to make macros so I'm going to give some of the ones I use and the twists to the system I've run into.įirst the basic functional section for those who need it. '_Guide_to_the_Cities/Slash_Commands,_Macros,_Keybindings,_and_Emotes If you fuck a macro up, start over and retype it in chat. GOLDEN RULE! Macros have to be typed into the chat bar, trying to edit a macro after it is created fucks up, the game for whatever reason does not read them right and they often do not work. I played MM a ton on live just as IOs were coming out and haven't played in a decade so I've been refreshing myself and googling to remember how it all works. Only single-key commands are permitted, a command may not be mapped to a combination of keys, i.e., you can map a command to Alt or to C, but not to Alt+C.Alright I saw another thread about this and while there are lots of bind places you can look we don't have a thread for it, so I'll start one cause I've been fucking around with this the last week a bunch and I'm going to do the best I can to go over commands and how to use them. When you are finished, click on Apply Changes and Return to Game at the bottom of the Controls screen. Click on the slot you wish to re-map (either the default, or the open slot) and press the key you wish to map to that command. To remap your keyboard commands, click on Menu, then Options, then Keymapping. You can map each command to up to two different keys, either replacing the pre-existing default key, or keeping the default but adding a second key. The following commands can be set from your keyboard.
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